Scientific Games Corp (NASDAQ:SGMS) has been assigned a consensus rating of “Hold” from the eleven research firms that are presently covering the stock, Marketbeat reports. Three investment analysts have rated the stock with a sell recommendation, four have issued a hold recommendation and three have issued a buy recommendation on the company. The average 1-year price objective among brokers that have issued a report on the stock in the last year is $29.00.
A number of analysts recently commented on the stock. Telsey Advisory Group restated an “outperform” rating and issued a $31.00 price objective (down previously from $36.00) on shares of Scientific Games in a research report on Wednesday, May 8th. Deutsche Bank lowered their target price on Scientific Games from $26.00 to $22.00 and set an “in-line” rating for the company in a report on Wednesday, May 8th. Finally, BidaskClub upgraded Scientific Games from a “strong sell” rating to a “sell” rating in a report on Friday, July 26th.
SGMS stock opened at $20.45 on Friday. The company has a fifty day moving average of $19.60. The firm has a market cap of $1.86 billion, a P/E ratio of -37.87, a P/E/G ratio of 63.19 and a beta of 2.27. Scientific Games has a twelve month low of $14.79 and a twelve month high of $49.90.
Scientific Games (NASDAQ:SGMS) last released its quarterly earnings data on Tuesday, May 7th. The technology company reported $0.13 EPS for the quarter, beating the Zacks’ consensus estimate of ($0.06) by $0.19. Scientific Games had a negative net margin of 5.15% and a negative return on equity of 0.60%. The business had revenue of $837.00 million during the quarter, compared to analysts’ expectations of $832.28 million. During the same quarter in the prior year, the company earned ($2.24) EPS. The firm’s quarterly revenue was up 3.1% on a year-over-year basis. On average, equities analysts forecast that Scientific Games will post 0.03 EPS for the current fiscal year.
In other news, Director Ronald O. Perelman acquired 110,000 shares of the firm’s stock in a transaction that occurred on Monday, June 17th. The shares were acquired at an average cost of $19.73 per share, with a total value of $2,170,300.00. Following the completion of the purchase, the director now directly owns 7,519 shares of the company’s stock, valued at approximately $148,349.87. The transaction was disclosed in a filing with the Securities & Exchange Commission, which can be accessed through the SEC website. Also, Director Ronald O. Perelman acquired 120,000 shares of the firm’s stock in a transaction that occurred on Wednesday, June 19th. The stock was purchased at an average cost of $20.29 per share, for a total transaction of $2,434,800.00. Following the completion of the purchase, the director now directly owns 7,519 shares of the company’s stock, valued at $152,560.51. The disclosure for this purchase can be found here. 40.60% of the stock is currently owned by company insiders.
Hedge funds and other institutional investors have recently bought and sold shares of the business. Personal Wealth Partners bought a new stake in shares of Scientific Games during the second quarter worth $69,000. Dupont Capital Management Corp grew its stake in shares of Scientific Games by 32.7% during the second quarter. Dupont Capital Management Corp now owns 6,900 shares of the technology company’s stock worth $137,000 after buying an additional 1,700 shares during the last quarter. HRT Financial LLC bought a new stake in shares of Scientific Games during the fourth quarter worth $213,000. Sciencast Management LP bought a new stake in shares of Scientific Games during the first quarter worth $222,000. Finally, Municipal Employees Retirement System of Michigan bought a new stake in shares of Scientific Games during the fourth quarter worth $236,000. 64.24% of the stock is currently owned by hedge funds and other institutional investors.
Scientific Games Company Profile
Scientific Games Corporation develops technology-based products and services, and related content for the gaming, lottery, and digital gaming industries worldwide. The company's Gaming segment sells new and used gaming machines, electronic table systems, video lottery terminals, conversion game kits, and spare parts; slot, casino, and table-management systems; table products, including shufflers; and perpetual licenses to proprietary table games.
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