Electronic Arts Inc. (NASDAQ:EA) CEO Andrew Wilson sold 9,000 shares of the firm’s stock in a transaction on Tuesday, September 3rd. The stock was sold at an average price of $93.91, for a total value of $845,190.00. The sale was disclosed in a filing with the Securities & Exchange Commission, which is accessible through this hyperlink.
Andrew Wilson also recently made the following trade(s):
- On Thursday, August 1st, Andrew Wilson sold 9,000 shares of Electronic Arts stock. The shares were sold at an average price of $95.07, for a total value of $855,630.00.
- On Monday, July 1st, Andrew Wilson sold 29,000 shares of Electronic Arts stock. The shares were sold at an average price of $101.10, for a total value of $2,931,900.00.
NASDAQ:EA traded up $0.32 during trading hours on Friday, hitting $98.66. The company had a trading volume of 46,572 shares, compared to its average volume of 3,117,635. The company has a market cap of $29.32 billion, a P/E ratio of 25.04, a P/E/G ratio of 2.24 and a beta of 0.97. The company has a current ratio of 3.52, a quick ratio of 3.52 and a debt-to-equity ratio of 0.15. Electronic Arts Inc. has a 1 year low of $73.91 and a 1 year high of $121.30. The company has a 50-day moving average of $92.84 and a 200 day moving average of $95.09.
Electronic Arts (NASDAQ:EA) last released its quarterly earnings results on Tuesday, July 30th. The game software company reported ($0.26) earnings per share for the quarter, missing analysts’ consensus estimates of ($0.16) by ($0.10). The business had revenue of $743.00 million for the quarter, compared to analysts’ expectations of $724.55 million. Electronic Arts had a return on equity of 19.63% and a net margin of 42.75%. On average, analysts forecast that Electronic Arts Inc. will post 3.74 earnings per share for the current year.
A number of research analysts have issued reports on the company. Stifel Nicolaus boosted their price target on Electronic Arts from $111.00 to $115.00 and gave the company a “buy” rating in a report on Thursday, August 1st. Atlantic Securities raised Electronic Arts from a “neutral” rating to an “overweight” rating in a research note on Wednesday, August 7th. Piper Jaffray Companies set a $112.00 price objective on Electronic Arts and gave the company a “buy” rating in a research report on Wednesday, July 31st. BMO Capital Markets reiterated an “outperform” rating and set a $130.00 price target (up previously from $116.00) on shares of Electronic Arts in a research report on Tuesday, July 2nd. Finally, BidaskClub upgraded Electronic Arts from a “sell” rating to a “hold” rating in a research report on Friday, August 23rd. One research analyst has rated the stock with a sell rating, ten have issued a hold rating and twenty-one have assigned a buy rating to the company’s stock. The stock presently has a consensus rating of “Buy” and an average price target of $110.64.
Hedge funds and other institutional investors have recently added to or reduced their stakes in the company. Icon Wealth Partners LLC acquired a new stake in Electronic Arts in the 1st quarter valued at about $28,000. Valeo Financial Advisors LLC acquired a new position in shares of Electronic Arts in the second quarter worth $28,000. Berman Capital Advisors LLC raised its holdings in shares of Electronic Arts by 70.6% in the first quarter. Berman Capital Advisors LLC now owns 343 shares of the game software company’s stock worth $34,000 after acquiring an additional 142 shares during the last quarter. Cornerstone Advisors Inc. raised its holdings in shares of Electronic Arts by 86.6% in the first quarter. Cornerstone Advisors Inc. now owns 349 shares of the game software company’s stock worth $35,000 after acquiring an additional 162 shares during the last quarter. Finally, Bremer Bank National Association acquired a new position in shares of Electronic Arts in the first quarter worth $34,000. Institutional investors and hedge funds own 92.66% of the company’s stock.
Electronic Arts Company Profile
Electronic Arts Inc develops, markets, publishes, and distributes games, content, and services for game consoles, PCs, mobile phones, and tablets worldwide. The company develops and publishes games and services across various genres, such as sports, first-person shooter, action, role-playing, and simulation primarily under the Battlefield, Mass Effect, Need for Speed, The Sims, and Plants v.
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