Separately, ValuEngine cut Scientific Games from a “hold” rating to a “sell” rating in a research note on Monday, September 16th. One investment analyst has rated the stock with a sell rating, four have assigned a hold rating and three have issued a buy rating to the company. The company has an average rating of “Hold” and an average target price of $24.20.
Shares of NASDAQ:SGMS traded up $1.89 during midday trading on Friday, reaching $22.35. The company’s stock had a trading volume of 1,327,493 shares, compared to its average volume of 1,001,362. The business has a 50 day moving average price of $20.36 and a 200 day moving average price of $20.20. Scientific Games has a 1 year low of $14.79 and a 1 year high of $29.95. The firm has a market cap of $1.91 billion, a price-to-earnings ratio of -41.38 and a beta of 2.23.
Scientific Games (NASDAQ:SGMS) last posted its quarterly earnings results on Thursday, August 1st. The technology company reported ($0.09) earnings per share (EPS) for the quarter, missing the Zacks’ consensus estimate of $0.02 by ($0.11). The firm had revenue of $845.00 million for the quarter, compared to analysts’ expectations of $859.67 million. Scientific Games had a negative net margin of 7.25% and a negative return on equity of 0.52%. Analysts expect that Scientific Games will post -0.88 EPS for the current year.
In related news, Director Richard M. Haddrill sold 45,681 shares of the stock in a transaction that occurred on Friday, September 13th. The stock was sold at an average price of $23.94, for a total value of $1,093,603.14. Following the completion of the transaction, the director now directly owns 225,957 shares of the company’s stock, valued at approximately $5,409,410.58. The sale was disclosed in a filing with the Securities & Exchange Commission, which is accessible through this link. Also, Director Ronald O. Perelman acquired 100,000 shares of the firm’s stock in a transaction that occurred on Wednesday, September 18th. The stock was acquired at an average cost of $22.41 per share, with a total value of $2,241,000.00. Following the completion of the acquisition, the director now directly owns 9,074 shares in the company, valued at $203,348.34. The disclosure for this purchase can be found here. Insiders have bought 350,000 shares of company stock valued at $7,643,000 over the last ninety days. Corporate insiders own 40.60% of the company’s stock.
Large investors have recently made changes to their positions in the company. SG Americas Securities LLC lifted its position in shares of Scientific Games by 277.6% during the 2nd quarter. SG Americas Securities LLC now owns 63,910 shares of the technology company’s stock valued at $1,267,000 after acquiring an additional 46,983 shares during the last quarter. Dupont Capital Management Corp lifted its holdings in shares of Scientific Games by 32.7% in the second quarter. Dupont Capital Management Corp now owns 6,900 shares of the technology company’s stock valued at $137,000 after purchasing an additional 1,700 shares in the last quarter. Balter Liquid Alternatives LLC lifted its holdings in shares of Scientific Games by 92.2% in the second quarter. Balter Liquid Alternatives LLC now owns 18,931 shares of the technology company’s stock valued at $375,000 after purchasing an additional 9,083 shares in the last quarter. Mason Street Advisors LLC lifted its holdings in shares of Scientific Games by 2.1% in the first quarter. Mason Street Advisors LLC now owns 29,433 shares of the technology company’s stock valued at $601,000 after purchasing an additional 612 shares in the last quarter. Finally, BlackRock Inc. lifted its holdings in shares of Scientific Games by 8.1% in the second quarter. BlackRock Inc. now owns 6,876,116 shares of the technology company’s stock valued at $136,284,000 after purchasing an additional 515,519 shares in the last quarter. Institutional investors own 64.49% of the company’s stock.
Scientific Games Company Profile
Scientific Games Corporation develops technology-based products and services, and related content for the gaming, lottery, and digital gaming industries worldwide. The company's Gaming segment sells new and used gaming machines, electronic table systems, video lottery terminals, conversion game kits, and spare parts; slot, casino, and table-management systems; table products, including shufflers; and perpetual licenses to proprietary table games.
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